Map Pool
Dusk Towers
<http://wiki.teamliquid.net/starcraft2/Dusk_Towers>(2)
Take advantage of the fact that expansions are easily accessible on this map to more easily build up a large army.
Frozen Temple
<http://wiki.teamliquid.net/starcraft2/Frozen_Temple> (2)
The shortest ground path between opponents can be blocked off and defended very easily on this map. Because of this, mobile units or air units are strong options in the later stages of the game.
Prion Terraces
<http://wiki.teamliquid.net/starcraft2/Prion_Terraces> (2)
There are many High Yield expansion locations on this map. Plan your strategy around utilizing them at optimal moments.
Ruins of Endion
<http://wiki.teamliquid.net/starcraft2/Ruins_of_Endion> (2)
Destroying the Rock Towers in front of your base blocks off your side of the map with Destructible Rocks that ground units must clear in order to advance. Make good use of them in order to safely play a macro game.
Ulrena
<http://wiki.teamliquid.net/starcraft2/Ulrena> (2)
Make use of the narrow, quick patch to rush your opponent in the early game. Watch this location closely when army sizes get bigger, while utilizing the wider attack paths.
Invader LE
<http://wiki.teamliquid.net/starcraft2/Invader> (4)
This map’s large open regions, natural expansions, and intricate engagement areas near its spawn points make for a massive and intense macro game.
Korhal Carnage Knockout LE
<http://wiki.teamliquid.net/starcraft2/Korhal_Carnage_Knockout> (8)
This map’s large open regions, natural expansions, and intricate engagement areas near its spawn points make for a massive and intense macro game.